In this article, the BuilderTools plugin for PocketMine-MP is installed and configured. BuilderTools is a world edit plugin which allows you to copy structures, paste them somewhere else, use brushes, fill selected areas with blocks, easily create cubes, pyramids, spheres and more!
Now let's get started! This plugin's installation and configuration only involve a few simple steps!

Installing the plugin

Go to this link and download the plugin.
Drag and drop the file into the plugins folder to upload it to WitherPanel. Alternatively, you can upload it via sFTP.
In order to apply the changes, restart your server.

Basic Commands & Permissions

CommandDescriptionPermission
//wandSwitches to the wand tool. The first position is set by breaking the block, second by touching the blockbuildertools.command.wand
//biomeChanges the biome in the chosen area. To get a list of all the bioms use //biome listbuildertools.command.biome
//blockinfoSwitches to block info mode. By touching a block in the blockinfo mode, you can learn more information about it.buildertools.command.blockinfo
//copyCopies the selected areabuildertools.command.copy
//pastePastes the copied areabuildertools.command.paste
//fillFill selected area with a blockbuildertools.command.fill
//undoCancels your latest action in BuilderToolsbuildertools.command.undo
//redoRe-does your latest action in BuilderToolsbuildertools.command.redo
//schematicManage schematics (list - shows a list of loaded schematics; load - loads schematics for /schem paste)buildertools.command.schematic
//cubeCreates a cubebuildertools.command.cube
//hcubeCreates a hollow cubebuildertools.command.hcube
//sphereCreates a spherebuildertools.command.sphere
//hshpereCreates a hollow spherebuildertools.command.hsphere
//pyramidCreates a pyramidbuildertools.command.pyramid
//hpyramidCreates a hollow pyramidbuildertools.command.hpyramid


Simple Example

Let's say you want to copy and paste a structure somewhere else. In that case, you would use //wand and select it.

After that, you would use //copy as shown in the image.

Now, using //paste would paste what you have copied in the clipboard to your current location as shown in the image.

Let's say you decided you didn't want to do that. You can use //undo to undo everything.

If you want to fill an area with one or multiple blocks you can use the //fill command. In this example, let's say you want to fill an area with grass and dirt. In this case, you would select the area and use //fill grass,dirt. It is that simple!

Loading Schematics

Loading schematics is pretty simple! In this example, the schematic that will be imported will be named build. Just follow these steps:

Firstly, go to the file manager in your Wither Panel and find this location and place the schematic file in the directory: /plugin data/BuilderTools/schematics.
After that, use //schem load <schematicName> to load the specified schematic. In this case, it would be //schem load build.
Lastly, use //schem paste <schematicName> to paste the schematic to the world. In this case, it would be //schem paste build.

Creating Schematics

Creating schematics can be very easy as well! Let's say that you have built a house and you want to create a schematic and name it examplehouse. There are only 3 steps to follow:

Initially, use the `//pos1`and //pos2 commands or the wand axe and choose two positions.
Afterwards, use //schem create <schematicName>. In this case it would be //schem create examplehouse.
Last but not least, go to the file manager in your Wither Panel and find this location: /plugin_data/BuilderTools/schematics/schematicName.schematic. In this case, the schematic would be named examplehouse.schematic in the schematics folder.

That's pretty much it, then! You can ask any questions you might have about this plugin using our live chat feature or by posting a message in the #community-help channel on our Discord Server

Article written by JohnnyX071#8985 ( ID 492973735993933824 )
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