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How to change your Level Type

In this guide, we'll learn how to change your level type between the different level types you can switch to! We will also explain what each level type means. Let's get started!

⚙️ Finding the level-type setting ⚙️

First, make sure you're on our panel, . Then, go to the server you want to manage. Once you're there, head over to the File Manager, and then open the file

Make sure your server's stopped before starting this!

In this file, you'll find a setting called level-type. We can change it to any type that we want! In case it's not in the file, you can just add it as a new line!

Different Level Types


As of Minecraft 1.19, the world type can be expressed as minecraft: and then the level-type. e.g. minecraft\:normal. It is necessary to escape the : with a \.
Level TypeDescription
DEFAULTOnly for 1.18 or before. Standard world with hills, valleys, water, etc.
NORMALOnly for 1.19 or above. Standard world with hills, valleys, water, etc.
FLATA flat world with no features, can be modified with generator-settings.
LARGEBIOMESOnly for 1.18 or before. Same as default but all biomes are larger.
LARGE_BIOMESOnly for 1..19 or above. Same as LARGEBIOMES just a new naming scheme.
AMPLIFIEDSame as default but world-generation height limit is increased.
BUFFETOnly for 1.15 or before. Same as default unless generator-settings is set.
SINGLE_BIOME_SURFACEA buffet world which the entire overworld consists of one biome, can be modified with generator-settings.
DEFAULT_1_1 Only for 1.15 or before. Same as default, but counted as a different world type.
CUSTOMIZEDOnly for 1.15 or before. After 1.13, this value is no different than default, but in 1.12 and before, it could be used to create a completely custom world.


Level TypeDescription
INFINITEThis is the default world generation type. It features the generation of various landscapes, making use of Biomes to separate the world into different environments.
FLATThis world generation type creates a world whose overworld is completely flat, with its lowest layer at Y=-64.
OLDThis has been removed and only possible if it was generated previously. This world generation type has a finite area of 256×256 blocks with an invisible bedrock barrier surrounding it. Converting from old to infinite world is possible.

Once you set the level-type, hit on save. Then, delete the worlds folders that are present in your file manager. It would be world, world_nether, world_the_end for java edition, and for bedrock edition, it would be worlds. Then, start your server and you should generate a world with the level-type you've specified!

Updated on: 16/02/2024

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